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Boxes and Barrel

I made a pack of boxes and barrel. Made with Blender 3D and Substance Painter. Textures available in metallic setup and specular setup to support game engines like CryEngine, Unreal, and Unity, and other renderers.

This lowpoly version contain 80 vertices baked from the highpoly model. The normal, ambient occlusion, curvature is baked in Blender Cycles. I can have the curvature map baked with help from Blender TexTools plugin.

Hesco Barrier

Flammable Oil Barrel

Wooden Crate

Capture in CryEngine 5.5 preview 3

Capture in CryEngine 5.5 preview 3

Capture in Unreal Engine 4.19

Capture in Unreal Engine 4.19

Capture in Unity 2018.1

Capture in Unity 2018.1

Usage example in CryEngine.

Usage example in CryEngine.

Usage example in CryEngine.

Usage example in CryEngine.

Usage example in CryEngine.

Usage example in CryEngine.